Opening Events in an Audio Editor |
|
The timeline is a nondestructive editing environment, which means that the original source files remain unchanged by any editing done in the software. Edits that modify the actual source media file (destructive edits) may be performed in a separate application such as Sound Forge software from Sony Creative Software Inc.
From the Tools menu, choose Audio, and choose Open in [editor name] from the submenu to start your sound-editing application and modify the selected audio event using the editor specified on the Audio tab in the Preferences dialog.
-
Select the event you want to edit.
You can select multiple events to open each event in a separate window in the sound editor.
-
From the Tools menu, choose Audio, and choose Open in [editor name]. The editing application is opened with the event’s media.
-
Edit and save the file.
After you have edited and saved the file, automatically detects the updated file and updates the event in the project. However, if you change the media file’s name or location (by using Save As), you must import the edited (new) file into your project.
Notes:
-
Audio events from nested projects cannot be edited in a sound editor.
-
When you first install , it searches for Sony Sound Forge software. If the software is detected, it is automatically assigned as your sound editor. However, if you do not have Sound Forge software, you may specify the location of your preferred audio editor on the Audio Tab in the Preferences dialog.
You may also edit a file that has been placed in the Trimmer Window by clicking the Open in Audio Editor button in the Trimmer window.